194.107 Game Design
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2021S, PR, 6.0h, 9.0EC

Properties

  • Semester hours: 6.0
  • Credits: 9.0
  • Type: PR Project
  • Format: Online

Learning outcomes

After successful completion of the course, students are able to develop a solution for a complex problem in the area of strategy game design, i.e. to plan, implement, evaluate and document a prototypical software solution. For 3D games and other games please see the courses of other groups.

Subject of course

Topics and contents are defined individually with the supervisor: Web page with current topics

Teaching methods

Implementation and documentation of a prototype system

Mode of examination

Immanent

Lecturers

Institute

Examination modalities

Students are graded based on the quality of the implementation of the prototype system

Course registration

Not necessary

Curricula

Study CodeObligationSemesterPrecon.Info
066 935 Media and Human-Centered Computing Mandatory elective

Literature

No lecture notes are available.

Language

if required in English