188.456 Virtual and Augmented Reality: Advanced Topics
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2024S, PR, 2.0h, 3.0EC


  • Semester hours: 2.0
  • Credits: 3.0
  • Type: PR Project
  • Format: Online

Learning outcomes

After successful completion of the course, students are able to analyse an individual problem in the field of Virtual- and Augmented Reality, to design an according solution and implement a prototypical application or artefact.

Subject of course

In this course, students will study individually a particular topic within Advanced VR/AR


This year students will have to design a educational Mixed Reality/Augmented Reality application that will allow people to visualize and interact with the chosen topic areas. The application will help to understand and solve problems with the emphases on usability, ease of understanding, fun and impact on learning for the proposed application.

Applications can be either for learning mathematical, physics, chemistry or other scientific concepts.

Students are invited to propose their own project ideas.

The preferred development environment is Unity3D (C#) with Vuforia, with respective plugins, frameworks and IDEs, depending on the particular topic.

Teaching methods

In the first phase, a short written concept of the application or artefact is composed and discussed with the instructors. In the second phase, the hardware and software components are defined and implemented. Suitable lab equipment is provided and may be borrowed, if needed. In the final project phase, the prototype of the application or artefact will be evaluated and/or demonstrated and presented in a short demo-video.

Regular project meetings with the instructors are planned, to provide feedback and guidance.

Mode of examination


Additional information

Appointments in SS 2024:

  • Introductory briefing as announced in course date list
  • 3 tutorials to present technologies that will be used in the project and the project description

ECTS Breakdown: 3 ECTS = 75h

15h  Tutorials and Concept formulation (research, polish idea, draw up a HW/SW concept)
55h  Implementation of alpha prototype
  4h  Preparation of presentation/demo and video
  1h  Presentation of concept and prototype



Course dates

Thu10:00 - 11:0014.03.2024 https://tuwien.zoom.us/j/4128277083?pwd=Zy8rQUp1dHg2NHMwOXlFY1huSUJpQT09Vorbesprechung
Mon10:00 - 12:0018.03.2024 https://tuwien.zoom.us/j/4128277083?pwd=Zy8rQUp1dHg2NHMwOXlFY1huSUJpQT09Tutorial 1
Fri10:00 - 12:0022.03.2024 https://tuwien.zoom.us/j/4128277083?pwd=Zy8rQUp1dHg2NHMwOXlFY1huSUJpQT09Tutorial 2
Mon10:00 - 12:0008.04.2024 https://tuwien.zoom.us/j/4128277083?pwd=Zy8rQUp1dHg2NHMwOXlFY1huSUJpQT09Tutorial 3

Examination modalities

The assessment of the final prototype at the time of presentation/delivery contributes most strongly to the course grade (approx. 80%). The remaining evaluation is based on the quality and completeness of the concept and video (approx. 20%).


DayTimeDateRoomMode of examinationApplication timeApplication modeExam
Mon10:00 - 18:0024.06.2024 Holodeck roomassessed01.04.2024 10:00 - 23.06.2024 23:00TISSProject presentations

Course registration

Begin End Deregistration end
15.01.2024 00:00 14.03.2024 23:00 17.03.2024 22:00


The student must have at least 1 of the course(s) completed listed below:


Study CodeObligationSemesterPrecon.Info
066 932 Visual Computing Mandatory elective
066 935 Media and Human-Centered Computing Mandatory elective
066 936 Medical Informatics Mandatory elective


No lecture notes are available.

Previous knowledge

Prerequisites are the VO + UE Virtual and Augmented Reality or corresponding experience with VR/AR.

Preceding courses