After successful completion of the course, students are able to analyse an individual problem in the field of Virtual- and Augmented Reality, to design an according solution and implement a prototypical application or artefact.
In this course students will study a particular topic within Advanced VR/AR, either alone or in small groups.
Topics:
The topics include (but are not limited to):
Students are invited to propose their own project ideas.
The preferred development environment is Unity3D (C#), with respective plugins, frameworks and IDEs, depending on the particular topic.
In the first phase, a short written concept of the application or artefact is composed and discussed with the instructors. In the second phase, the hardware and software components are defined and implemented. Suitable lab equipment is provided and may be borrowed, if needed. In the final project phase, the prototype of the application or artefact will be evaluated and/or demonstrated and presented in a short demo-video.
Regular project meetings with the instructors are planned, to provide feedback and guidance.
Appointments in SS 2021:
ECTS Breakdown: 3 ECTS = 75h
15h Concept formulation (research, polish idea, draw up a HW/SW concept)55h Implementation of alpha prototype 4h Preparation of presentation/demo and video 1h Presentation of concept and prototype------75h
The assessment of the final prototype at the time of presentation/delivery contributes most strongly to course grade (approx. 80%). The remaining evaluation is based on the quality and completeness of the concept and video (approx. 10% each).
The student must have at least 1 of the course(s) completed listed below:
Prerequisites are the VO + UE Virtual and Augmented Reality or corresponding experience with VR/AR.