187.A93 Game Design
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2019W, PR, 6.0h, 9.0EC

Properties

  • Semester hours: 6.0
  • Credits: 9.0
  • Type: PR Project

Learning outcomes

After successful completion of the course, students are able to...

... bring a digital game from the design phase to the finished implementation;

... critically question their own work in the context of implementation, and correcting any undesirable developments;

... independently perform essential tasks in the process of game design, implementation and evaluation;

... accept criticism, reflect on it and implement the necessatry improvements.

Subject of course

Implementation of the projects conceptualized in previous term during »Game Design« VU

Teaching methods

Supervised project work in tight feedback cycles

Mode of examination

Immanent

Additional information

ECTS breakdown: 6 ECTS = 150 hours

Independent work (design, implementation, evaluation, testing, documentation): 120 hours

Presentation, discussion and reflection together with LVA management: 30 hours

Lecturers

Institute

Examination modalities

Successful implementation and evaluation of the game designed in the previous semester

Course registration

Begin End Deregistration end
14.10.2019 14:06 01.12.2019 00:00 10.12.2019 00:00

Precondition

The student must have at least 1 of the course(s) completed listed below:

Curricula

Study CodeObligationSemesterPrecon.Info
066 935 Media and Human-Centered Computing Mandatory elective

Literature

No lecture notes are available.

Previous knowledge

This LVA is intended for participants of the LVA "Game Design" from the semester before.

Preceding courses

Miscellaneous

Language

English