186.832 Introduction to Computer Graphics
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2020W, UE, 2.0h, 3.0EC
TUWEL

Properties

  • Semester hours: 2.0
  • Credits: 3.0
  • Type: UE Exercise
  • Format: Online

Learning outcomes

After successful completion of the course, students are able to describe and to use essential concepts of graphic programming. This includes graphics programming with C++ and OpenGL, mesh generation for analytical surfaces, virtual cameras, projections, transformations, lighting and shading, texturing.

Subject of course

The lab consists of programming assignments dealing with: Setup of an OpenGL/C++-project, generation and rendering of simple geometric objects, geometric transformations and camera, lighting and shading, texturing, scene graphs with hierarchical transformations.

Teaching methods

Solving practical programming tasks.

Mode of examination

Immanent

Additional information

ECTS-Distribution:
1h Introduction
5h Introductory lessons
1h Oral reviews
4h Preparation oral reviews
6h Bsp1
14h Bsp2
10h Bsp3
14h Bsp4
12h Bsp5
8h Bsp6
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75h corresponds to 3 ECTS of  25h each

 

Lecturers

Institute

Course dates

DayTimeDateLocationDescription
Mon16:00 - 17:0005.10.2020 Zoom (LIVE)Vorbesprechung

Examination modalities

Two delivery meetings to evaluate the solved tasks.

Course registration

Begin End Deregistration end
21.09.2020 00:00 16.10.2020 23:55 16.10.2020 23:55

Curricula

Study CodeObligationSemesterPrecon.Info
033 532 Media Informatics and Visual Computing Mandatory3. SemesterSTEOP
Course requires the completion of the introductory and orientation phase
033 533 Medical Informatics Mandatory electiveSTEOP
Course requires the completion of the introductory and orientation phase
033 534 Software & Information Engineering Mandatory electiveSTEOP
Course requires the completion of the introductory and orientation phase

Literature

No lecture notes are available.

Previous knowledge

Programming

Computer graphics knowledge from the VU Introduction to Visual Computing

Preceding courses

Continuative courses

Miscellaneous

Language

if required in English