Nach positiver Absolvierung der Lehrveranstaltung sind Studierende in der Lage moderne Technologien und Gamification im Kontext von Sustainable Development und Kartographie zu bewerten und einzusetzen.
In summary, the student who has undergone the Shape2Gether project emerges as a well-rounded individual with expertise in ESD, grounded in geosciences and supported by modern technologies and playful methodologies. This student is not only equipped with academic knowledge but also possesses the practical skills and mind-set needed to drive positive change and advocate for sustainability in various contexts, with a focus on research and the application of engaging educational approaches.
The first summer school focused on geosciences, offering a comprehensive overview within the context of climate change, coupled with exposure to cutting-edge technologies like Virtual Reality (VR). The second summer school delved into the realm of education for sustainable development, covering both sustainable development principles and various educational methods and pedagogies. The third summer school explored discursive game design and playful methodologies, enhancing the student's ability to apply creative and engaging approaches to environmental education. Through these experiences, the student has gained interdisciplinary skills, integrating geosciences, modern technologies, and playful methodologies into a comprehensive and contextually relevant approach to sustainable development.
participation
selected students on answering dedicated application call only